

Added Formula K car with open physics as a template car for modders (found inside folder sdk/dev) Fixed Time Attack spawn position in some track Addedd penalty in time attack for going too slow Improvements in skybox rendering inside the cubemap New setting enables forms to overlap ingame


I hope somebody could help me to be able to try out my second game in the sim racing world.Дата выпуска игры: 8 Ноября 2013 / Ранний доступġ. I’m sorry, just my personal experience at this point. I would love to start with Assetto Corsa as one of my first experiences as well, also because as a noob that ACC was a bit too limited / boring. When I pushed the gas pedal in the setup it configured it as axis 6 I believe. When I’ve pushed the throttle the in game throttle would go down on like 1.5 but still nothing happened. When I started a game with these settings, I could see him moving the steering wheel with me, but the car was automatically giving full throttle without me doing or touching anything. So the next thing I tried was to select the functions of the wheel and then use the physical counterpart at my Fanatec wheel so steering, shifting, braking, throttle, clutch. The result in game was that nothing worked at all lol. So an idea was to select the g29 profile, because I knew that a lot of games would simulate that wheel on console for example. The first thing is that in the profile sections this setup doesn’t exist, what I guess is the normal part. In Assetto Corsa though my Fanatec CSL Elite Wheels and Pedals don’t work properly. In ACC it got detected automatically and works very smooth and good.

So just two days ago I’ve started with sim racing for the very first time, when getting my new Csl elite bundle and the Loadcell brake.
